Konami abruptly removed footage from the Yu-Gi-Oh! World Championship after complaints surfaced about an AI-generated voice. An actress reportedly never gave permission for her voice to be used, leading to scrutiny over ethical practices and AI technology in entertainment.
Konami deletes videos with AI voice-overs from Yu-Gi-Oh! event generated from uncredited actress

Key Takeaways:
- Konami used AI voice-overs during the Yu-Gi-Oh! World Championship
- The actress whose voice was replicated did not authorize its use
- Complaints led Konami to remove the implicated event videos
- This controversy highlights evolving ethical issues surrounding AI
- The story was originally reported by Notebookcheck
Konami’s AI Voice-Over Controversy
AI technology has become increasingly prominent in gaming, and Konami harnessed it for the Yu-Gi-Oh! World Championship. According to the original report, AI voice-overs featured in official event materials played a central role in announcements and presentations. These voice-overs, however, soon attracted unwelcome attention.
The Uncredited Actress and Her Complaint
An actress came forward, claiming that the AI closely replicated her voice without her permission. Tension mounted when the uncredited nature of the voice work became apparent. The actress’s lack of authorization called into question the ethical boundaries of using AI-generated content, especially when individuals’ likeness or vocals are involved.
Konami’s Decision to Remove Videos
Following the actress’s complaint, Konami took swift action by removing the videos from official channels. Though details about any direct communication between Konami and the actress were not disclosed, the company’s takedown indicates a response to the concerns raised. The removal also underscored the importance of ensuring proper licensing or consent for AI-driven creations.
Wider Implications for AI in Gaming
This incident brings up broader ethical dilemmas that continue to surface as AI is embraced by entertainment industries. While AI can offer innovative ways to deliver immersive experiences, it also sparks questions about privacy, consent, and fair compensation for creative professionals. For many observers, Konami’s experience will serve as a cautionary tale on navigating the fine line between harnessing new technology and respecting individual rights.