NVIDIA Shows Neural Texture Compression Cutting VRAM by 85% or Boosting Quality for the Same Budget

NVIDIA recently showcased Neural Texture Compression (NTC) at GTC 2026, highlighting its potential to cut VRAM usage by up to 85%. Although available as an SDK since early 2026, this technology has yet to be adopted by game developers, signaling a vast frontier for more efficient and visually enhanced gaming.

NVIDIA Shows Neural Texture Compression Cutting VRAM by 85% or Boosting Quality for the Same Budget