“Steam rejected the build” at the finish line, the “last 3 months were intense crunch,” and the story was finished 3 days before launch: How one dev scraped together a horror hit that “accidentally” sold 150,000 copies

Emissary Zero faced a dramatic final stretch when Steam rejected its build just ahead of launch. Despite a grueling three-month crunch and a story finished only three days before release, the horror game went on to sell 150,000 copies “accidentally.”

“Steam rejected the build” at the finish line, the “last 3 months were intense crunch,” and the story was finished 3 days before launch: How one dev scraped together a horror hit that “accidentally” sold 150,000 copies

‘The Summer I Turned Pretty’ writer worked at Olive Garden and was a librarian before scoring big deals with Netflix and Amazon

The writer of “The Summer I Turned Pretty” went from serving breadsticks and shelving books to celebrating three successful seasons and a movie sequel. Amid a heated fan debate—“team Conrad or Jeremiah?”—this franchise has become a pop culture mainstay.

‘The Summer I Turned Pretty’ writer worked at Olive Garden and was a librarian before scoring big deals with Netflix and Amazon